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years of Unity Experience

The Founder of Vector Visionary Studio

I am Ray Nothnagel, an expert Unity developer. I have been working with Unity since 2006. In that time I've worked with virtually every piece of the Unity puzzle, and I'm offering that experience to help you find your solution.

I have worked on projects on many different scales and production levels, and at one point or another have done most of what Unity is capable of doing.

My Unity expertise includes but is not limited to:

  • Multiplatform deployment

  • Editor Tools

  • Rapid Prototyping

  • Plugin Integration

  • Network Gameplay

  • Cloud service integration (including Azure dev and REST API integration)

  • 2D, 3D, and UI Coding

  • Asset Pipeline and Addressables Management

  • Source Control (git, Hg, Plastic/UnityVCS)

Download my resume


Completed Applications & Games

A small selection of past projects:

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