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SCOTT SCHERRER

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15

years of Unity Experience

Puts the Vision in Vector Visionary

I am Scott Scherrer, an expert 2D & 3D Artist with over 19 years in the video games industry. I have been working with Unity since 2008. In that time I've worked with virtually every element of video game artwork and animation. 

I have worked on projects on many different scales and production levels, and at one point or another have done most of what you require for visuals.

My Unity expertise includes but is not limited to:

  • Art Direction

  • UI Tools, Cinemachine, Timeline, Mechanim & Particles

  • UI Artwork and User Experience Design

  • 3D Mobile Open World Backgrounds

  • Pipeline Development

  • Mockups & Wireframes

  • 3D Characters

  • Asset Management

  • Source Control (GIT, Alien Brain, Perforce, Plastic/UnityVCS)

Portfolio

12+

Completed Games & Experiences

Download my resume

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