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SCOTT SCHERRER

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15

years of Unity Experience

Puts the Vision in Vector Visionary

Scott Scherrer, here, a leader and expert 3D Artist with over 3 years in architectural rendering and 16 years in the video game industry. I have been working with Unity on interactive 3D games and experiences since 2008. In that time I've worked with virtually every element of video game artwork and animation. 

I have worked on complex multiplatform games in 2-man art teams, huge multi-studio collaborations and everything between. I have experience creating the visuals you need, to bring big ideas to life and a wow crowd! Put our planning and estimation to the test! We will exceed your expectations around every turn. 

My Unity expertise includes but is not limited to:

  • Art Direction

  • UI Tools, Cinemachine, Timeline, Mechanim & Particles

  • UI Artwork and User Experience Design

  • 3D Mobile Open World Backgrounds

  • Pipeline Development

  • Mockups & Wireframes

  • 3D Characters

  • Asset Management

  • Source Control (GIT, Alien Brain, Perforce, Plastic/UnityVCS)

Portfolio

12+

Completed Games & Experiences

Download my resume

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